JVS-PAC operation
To control MAME and frontends you can use "shift-keys". It works by putting the JVS-PAC in shift-mode by holding down player 1 start, and then enter a secondary input.
"Shift key" sequences
| Player 1 start + | Action |
| player 2 start | ESC |
| player 1 left | Enter |
| player 1 right | Tab - enter MAME menu |
| player 1 up | ~ - volume adjustmests++ in MAME |
| player 1 down | p - pause MAME |
| player 1 button 1 | 5 - increase credit |
| player 1 button 2 | INS-speed up MAME |
| player 1 button 3 | F2 - MAME test key |
| player 1 button 5 | switch to default keyboard mapping |
| player 1 button 6 | switch to MVS keyboard mapping (see below) |
Default Keyboard mapping
| Cabinet Input | Keyboard mapping |
| Cabinet related | |
| credit increase slot 1 | 5 |
| credit increase slot 2 | 6 |
| player 1 serivce button | 9 |
| player 2 serivce button | 0 |
| test button | F2 |
| Player 1 controls | |
| player 1 start | 1* |
| player 1 left | cursor left |
| player 1 right | cursor right |
| player 1 up | cursor up |
| player 1 down | cursor down |
| player 1 button 1 | left CTRL |
| player 1 button 2 | left ALT |
| player 1 button 3 | space |
| player 1 button 4 | left SHIFT |
| player 1 button 5 | z |
| player 1 button 6 | x |
| player 1 button 7 | c ** |
| player 1 button 8 | v ** |
| Player 2 controls | |
| player 2 start | 2 |
| player 2 left | d |
| player 2 right | g |
| player 2 up | r |
| player 2 down | f |
| player 2 button 1 | a |
| player 2 button 2 | s |
| player 2 button 3 | q |
| player 2 button 4 | w |
| player 2 button 5 | i |
| player 2 button 6 | k |
| player 2 button 7 | j** |
| player 2 button 8 | l** |
**) Depends on I/O board capabilities
MVS layout
This is a special mapping some people like to use when playing SNK Neo-Geo games on control panels with 6 button Japanse layout. Numbers in figure indicate button number. Shift keys are always the same, regardless of layout.
page was last modified: December 02 2015 06:53 UTC